Wednesday, March 26, 2014

Unity3D project "Aetherworlds" prototype 5



I started some 3D models and textures. I modeled the little houses and created one of the rocky textures myself, the tree and the other textures are free open source textures I found on the internet. I hope to make more of my own models and textures in the future, although for now I'm focusing on placeholders.

Thursday, March 6, 2014

Photoshop Creation - Generic Green Bricks



I fired up Photoshop, hunted down a couple of texture making tutorials online and tried my hand at making something. I was experimenting with different options for making tiled brick-style textures, and I decided to use the color green. I learned how I could use different layers of different shapes and opacity to create layered levels of detail on my project, in this case those layers are the color layer, the beveled tile rectangle shape layers and the dirty filter over everything. Next I'll try making something a little more practical.